On a recent trip to Princeton University, I had the opportunity to visit the Thomas Edison National Historic Park, in West Orange, New Jersey (about an hour drive from the campus). At this large laboratory complex, Edison invented the Kinetoscope, one of the first commercially successful motion picture viewers (the one in the photo is from the George Eastman House in Rochester, NY). Edison's interest in moving pictures was sparked in 1888 by a visit from Eadweard Muybridge who had already built a motion picture projector but one that could only present a dozen or so images in succession (e.g., a galloping horse). Edison's device was not a movie projector but instead a large one-person viewing console in which about 40 ft of 35 mm film strip passed by a peephole. The film was illuminated by stroboscopic flashes that were produced by a spinning opaque disk with an open slit that was placed between the film strip and a lamp. In this way, frames were flashed as instantaneous still images in rapid succession.
It was of course the remarkable depiction of naturalistic movement that enthralled these early moviegoers as it does so today. The “illusion” of seeing movement from the rapid succession of still images, or what psychologists call apparent motion, is based on a not completely understood set of processes studied early on by Max Wertheimer, the German Gestalt psychologist. In 1912, Wertheimer published experiments in which a vertical line is followed a horizontal line at various lag times between presentations. If the lag time (or inter-stimulus interval) was very fast (less than 3/100 sec) then the viewer perceived both lines simultaneously, which appeared to form a right angle. In this case, visual persistence of the first line overlapped with the presentation of the second line so that the two were perceived as being presented simultaneously. If the lag between stimuli was long (greater than 1/5 sec) then the viewer simply saw two separate lines presented sequentially. However, between these two lag times, particularly around 1/20 sec (or 50 msec), the vertical line looked as if it moved and swung down to a horizontal position.
The perceptual mechanisms underlying apparent motion are multifaceted and still studied by psychologists and neuroscientist. Some brain regions are particularly sensitive to movement, both real and apparent. In fact, at the initial entry point where visual input enters the cortex—an area identified as V1—some neurons are activated when objects are moving at a specific direction. From V1, two main paths process visual information. The dorsal path courses up to the parietal cortex and is involved in spatial processing ("where" things are). The ventral path courses down into the temporal cortex and is involved in object processing ("what" things are). For example, regions in the inferotemporal (IT) cortex become active when we recognize objects, such as faces, cars, and furniture. The ventral and dorsal paths work together to integrate visual information allowing us to recognize objects placed in a spatial environment.
In the cortex, two regions are particularly involved in motion perception. The first, MT (middle temporal region, also called MT+ or V5) is sensitive to directional movement of a pattern or object, such as viewing a car moving across an intersection. In an fMRI study, individuals watched two squares blinking on and off with the lag time between presentations varying between 50 and 62 ms. Recall that in the Wertheimer study such time lags are often perceived as a single object moving—in this case a square appearing to move from left to right. With longer lags the apparent motion disappears, and the two squares simply appear to blink on and off in sequence. When individuals perceived a square to move from one position to the other, area MT was particularly active. The STS (superior temporal sulcus) is another motion-related region. It becomes active when individuals perceive bodily movements, including moving torsos, heads, and even eyes.
It is still amazing to sit in a darkened theater and experience an action-packed Hollywood blockbuster on the big screen. As we watch such movies, multiple brain regions allow us to interpret movement from these flashing still images and "see" objects flying around or "feel" as if we are moving in the scene. With the advent of digital animation and other forms of computer-generated imagery, filmmakers have developed graphic techniques that make the completely artificial appear as natural as if we were viewing a scene outside our house. The analysis of various methods of digitally constructing realistic scenes, such as rendering shading and perspective and mimicking natural movements through subtle blurring of motion, might help scientists understand better how we perceive the real world. Natural viewing is somewhat akin to viewing a stop-action movie, as we are always fixating and then moving our eyes (about three times a second), and each time we do so, it is as if we capture a single-shot frame of the world. Thus, as much as science might help us understand filmmaking, filmmaking itself might help us understand how the brain works.